Small Bug Fixes

19th July 2014 10:55am - 4 comments

Just a few small bug fixes today…

  • Changed the loading screen messages to be more newbie focused.
  • Changed the AFK disconnect timer to be 30 minutes (was 10 minutes).
  • Fixed a bug with the AFK disconnect so that alliance and chat talking correctly resets the timer now.
  • When you attack an enemy unit, and a non-allied unit is next to it.  That non-allied unit no longer retaliates to defend its neighbour.
  • Stopped the Trade Panel from auto-scrolling to the top and bottom.
  • When you are the only person in an Alliance, and you accept an invite to a different alliance, your old Alliance stops existing (as it has no members left in it).
  • And some realms names updated.

And the Map of Earth has been made faster and I’ve added a “total user units” counter to each realm.  The numbers are only updated hourly, so don’t be surprised if they’re not accurate.



Windows and OSX desktop versions updated

17th July 2014 10:39pm - one comment

Good evening,

I’ve just updated the desktop version of Ironfell.

Mostly its to make the background colour green when Ironfell first starts up :)   And also performance improvements.

Its safest if you uninstall old versions… and then download the latest version here:

It might automatically update the version of Adobe Air that you have on your machine, this will help performance as well.


one comment

Few small changes today.

6:55pm - 5 comments

Few small changes today…

If you don’t interact with the game for 10 minutes, you now get signed out. This is to stop people AFK’ing just to watch the chat windows.  Creepers gotta stop creeping.

The Map of Earth now shows which realms are active:

To help new users… new users now get more starting resources and a single Oil Seep in new safe home valleys.

Churches have been tweaked too.  The are more expensive than Colleges or Universities,  but they give you the Knowledge MUCH FASTER.  They expire in only 24 hours.  Giving you 640 Knowledge per hour per Church.

And you Princes can now build Churches.  :)  This makes them accesssable to new users.

And again, thankyou to everyone who has purchased resources,  you rock :)



Map of Earth (first draft)

12th July 2014 1:42pm - 5 comments


Here’s the first draft of the map…

It’s just the terrain.  Next I will add inactive/active realm layer, Realm name and ID numbers, Flagship markers and then Trees.

I’ve got 3 more zoomed in levels to add.  Just need to figure out how to upload 7 GB of images :)   My internet connection here would take 2-3 weeks to upload that.

The tiles are available here:{z}/{y}/{x}.png

Feel free to make map mashups :)  I’ve used leaflet js which is super simple to use JavaScript library.   Make sure you set the CRS setting to simple.




Few bug fixes

10th July 2014 8:13pm - 3 comments

Few little bug fixes today…

  • GM name is at the top of the chat list as it should be.
  • Changed order of unit build menu for Carpenter, so Shipyard isn’t next to Wood Tower.
  • And the trade list,  now starts scrolled to top when it opens.

Bug Fixes!

3rd July 2014 9:35pm - 5 comments

The new Universe is live, and after a very rough first day things are starting to settle down.  The following bugs were just fixed.

– PayPal should now deliver your resources without glitching.
– In Universe Chat, alliance icons now show up correctly.
– Bugged name ΩSilverStrikeΩ has been fixed.
– If not in an alliance, change realm, and alliance panel now stays hidden correctly.
– F3 an F4 keyboard shortcuts are now correct.
– Fixed… If you invite someone to an alliance, and their unit is standing on blood, the blood comes to the front, above the unit.
– Improved the performance on Android by decreasing the amount of text in the text fields.
– Fixed the “Servers restarting NaN%” text to correctly show 0%


End of the world – stats

2nd July 2014 10:10am - 4 comments

Final stats when the old universe went away…

Who had the most units?

Divine Dead 173,353
Scorcher 124,634
Deathman909 90,331
Eyeshield 74,572
Kintama 36,675
Cicero 34,089
Slicka 31,360
FezMonki 26,117
CaptainKabluey 24,497
spider812 21,646
ΩSilverStrikeΩ 20,136
Gawadroit2 16,856
Al-Glitch 15,565
Cthulhu 15,509
Hieron 15,247
LordRodrick 12,226
LionSoul 10,578
twbGAMING 7,161
Nod 6,629

Who had the most food?

HellfireXP 366,300,074
Scorcher 342,856,092
Kintama 244,494,278
ΩSilverStrikeΩ 168,689,355
Divine Dead 115,855,781
Slicka 101,970,697
Kita 96,429,555
Cicero 83,671,521
DeathsFlame 83,473,997
Blizzy 76,675,403
Madamelady 57,773,166
CaptainKabluey 55,352,763
weskejak 55,197,480
Katawatsu 55,117,820
hoek 49,545,831
Hieron 46,261,526
Breazer 44,740,370
gawadroit 41,685,305
LordRodrick 41,428,260
Who had the most wood?

Scorcher 771,487,808
Eyeshield 696,858,337
Slicka 305,336,005
LordRodrick 298,279,277
Cicero 290,182,530
CaptainKabluey 232,725,527
spider812 209,169,500
Kintama 177,354,373
hobbygobby 175,898,410
jacksonblue 172,416,350
Deathman909 169,773,540
Hieron 166,901,565
Kita 149,572,920
hoek 139,167,805
Divine Dead 136,953,311
Alanonn 121,060,391
Canon Whitecandle 101,067,460
twbGAMING 93,452,552
dudetru25 89,059,129
master turtle 83,207,909

Who had the most iron?

Kintama 32,155,259
twbGAMING 14,277,284
Copyright® 13,868,908
CaptainKabluey 10,580,037
ΩSilverStrikeΩ 7,531,128
Cicero 5,818,221
Hieron 4,531,143
FezMonki 3,507,069
GM DavidC 3,365,111
Zaltor 2,902,259
HellfireXP 2,893,794
VladtheMad 2,069,034
bbrunci 1,880,399
RedKnight 1,863,461
Scipio Aemilianus 1,800,824
gawadroit 1,718,034
spider812 1,599,819
l0rdw4ffu1z 1,203,134
Moo 1,118,036

Who had the most knowledge?

Kintama 65,201,194
Divine Dead 40,691,797
ΩSilverStrikeΩ 32,788,327
Slicka 30,040,911
CaptainKabluey 20,554,102
spider812 14,382,806
HellfireXP 13,786,490
hoek 13,174,800
FezMonki 12,881,060
Deathman909 11,899,150
Cicero 11,565,500
Hieron 10,186,630
Dami 8,655,317
Alanonn 8,626,511
Al-Glitch 8,584,140
TPP 7,867,960
twbGAMING 7,427,428
Siedge 7,413,901
weskejak 7,033,111

Who had the most oil?

CaptainKabluey 7,549,559
Divine Dead 4,135,060
Slicka 3,196,335
Cicero 2,354,790
Kintama 2,057,425
Copyright® 1,777,570
Hieron 1,707,418
ΩSilverStrikeΩ 1,622,820
twbGAMING 863,725
Kita 750,655
Ithirien 660,900
FezMonki 635,455
Dorian Green 566,384
Taren 561,500
Freienstein 498,204
Eyeshield 436,730
Al-Glitch 396,791
DeathsFlame 381,350
Cthulhu 380,450

Who had the most electricity?

HellfireXP 562,078,000
Scorcher 137,408,450
Eyeshield 130,470,365
hobbygobby 111,000,675
weskejak 47,999,000
Sami J 36,002,500
RedBull*TM 30,000,000
uncle bam 28,117,173
FreakishlyLarge 25,000,000
Siedge 24,514,757
Deathman909 22,095,625
Katawatsu 20,038,263
Freienstein 20,000,000
Dorian Green 17,783,975
l0rdw4ffu1z 17,000,000
VladtheMad 15,000,000
spider812 14,509,600
Kita 12,977,300
phoenixlily 11,408,925
FezMonki 10,917,150

One day to go!

1st July 2014 1:23pm - 3 comments

Reboot in less than 24 hours :)   Excited much? :)

The old old universe is now offline.

The current universe is still going for a bit longer.  I’ll probably shut it down around 9am tomorrow morning.

Reboot will be going live around lunch time tomorrow.   I don’t have an exact time, as I’ll be waiting on databases etc to copy.  But it’ll be after 12 tomorrow. (nz time).

I’ve just copied the user accounts from the old and current universes.  So from now on, no name, colour or password changes will be transferred to the new universe.

And a reminder…   in the reboot, use your existing email address and password to sign in.  This gets you the same name and colour you have used before.  And if you spent any money on resources in the last 6 months, you get those as an extra resource bonus.

If you used the same email address in the old and current universes… use the password you used in the current universe.

Almost there :)


Servers offline for a few hours.

30th June 2014 10:50pm - 2 comments


Sorry about this, but I’ve had to take the game and web servers offline while I do some OSX updates.   The central server is upgrading from OSX 10.7.5 to 10.9.3 … and its going to take at least an hour, and I can guarantee that something will go wrong :)

So take a break, go watch some TV.

And here’s a photo of Sebastian helping me…



Reboot Release Notes

8:03pm - 8 comments

Reboot is almost here!  Will be live around lunch time Wednesday 2nd July New Zealand time.

1st universe was the one with home valleys, lobby realms and lots of oceans and mountains that looked the same. 2nd universe was the one with no home valleys, and you just started out in the PVP world somewhere random. This new reboot is the 3rd universe. It’s a mixture of the above two, but bigger, and with Alliances.

The reboots version number is 1.0.8 (0084).

If you play on Android, I recommend going into Google Play and updating Ironfell. You might also need to update Adobe Air. There are lots of bug fixes and performance improvements, so you should definitely do this. And you can do it now, to get ready before the reboot goes live.

So what’s new?

There is a new universe, with about 7000 custom realms to make up the map of earth. And you can now form Alliances, members of an Alliance can’t attack each other, so you can jointly defend or attack.


  • Sign in using your previous email/password to get your previous username. You also get the same colour as you had before.
  • Anyone who has spent money on resources in the last 6 months can sign in using their previous details and they will get bonus resources equal to the amount they previously purchased.
  • There are just over 7,000 realms that make up the map of earth.
  • At a random time every day, another earth realm is opened up and connect to the currently open realms by whirlpools and tunnels.
  • Safe Home Valleys are back.
  • The Whirlpool in your Safe Home Valley connects to an open realm and once every 24 hours it random connects to a different location in a different open realm.
  • If you do not play for 28 days your account, units and realms are deleted. You will receive an email warning around 21 days. To stop this happening, simply sign into your account once every 28 days.
  • When you reset your account, your home realm is deleted, and a new empty home realm is created for you.
  • Flowers now randomly spawn in realms and they can be destroyed.
  • There is much more shallow water in the new earth realms.
  • There is much more swamp terrain in the prehistoric earth realms.
  • Flagships are no longer restricted to lakes. If you build near water, you may be attacked by a Flagship. There are more flagships, but not all are activated yet. They are placed at random in the earth realms.
  • Beginners guide and FAQ on the website have been updated.
  • Most units have had their attack or health tweaked so that offense is slightly cheaper than it used to be. See the tech-tree for current statistics for each unit.
  • Fish are now found in prehistoric realms.
  • The background colour has been changed to green.
  • Realm names can now be changed, email David if you think a realm’s name could be better.
  • There is a new grid size, even smaller than the current smallest size.
  • Blue and brown Pterodactyl’s are not in the reboot.
  • Whirlpool artwork has been updated so that it looks correct on shallow and deep water.


  • Members of an Alliance can not attack each other.
  • Alliances give people a great advantage in situations like a real-time Carrack battle with 2 or more players micro managing their Carracks versus a single user.
  • There is a new Alliances panel, top left, 4th red arrow.
  • In there you can create a new Alliance which requires a name, motto and crest.
  • Invite people to be your Allies in a similar way to creating trades. Click a knight/prince/queen etc and select Alliance Invite, then select an adjacent unit belonging to the player you would like to send an invite to. They then need to accept your invite in the Alliance panel.
  • You can leave an Alliance at any time using the Alliance panel.
  • There is no way to kick someone out of your Alliance, so choose your allies carefully! (this feature will be added in the future).
  • If an Alliance has no members, it stops existing.
  • Alliance Crests appear next to players names in the chat and other interface panels.
  • There is a new Chat panel, for chatting to the other members of your Alliance. It’s the third red arrow up from the bottom right corner of the screen.

Bug Fixes

  • Baby Mauisaurus always appear next to water now.
  • If you save a bookmark outside the map bounds, it now restricts the bookmark to the edge of the map instead of allowing negative x,y co-ordinates in bookmarks.
  • Towers now auto-attack units at random (instead of always attacking to the left).

Performance Improvements

  • All new database connection layer in pure python , x10 faster than the previous version which used ctypes.
  • Name and colour changes are now instant, no need to relog.
  • Lots of small fixes to things that were causing lag.