The new universe starts with 50 custom realms, very loosely based on Earth. “Very loosely” means I made up pretty much everything except the land mass outlines.
There’s a few realms which I know are really really wrong… do you want to fix them?
Here’s my (photoshop) source file for north america:
Turn off the black mask layer, and show slices. Each slice becomes one realm. Export for web, user slices only. And they should export to PNG files.
If you don’t have photoshop… here are the exported PNGs:
The PNG images get imported into the game, each pixel becomes one hex cell. A hexagon grid is similar to a square grid. Every column of pixels is moved half a row down the screen, so the 6th x column is 3 y cells down on a hex grid.
Here’s the colour key:
#00FF00 GRASS, TREE
#0000CC MOUNTAIN, IRON_DEPOSIT
#0000FF MOUNTAIN, LARGE_IRON_DEPOSIT
#000066 DEEP_WATER, HERRING_FISHERY
#666666 DEEP_WATER, FLAGSHIP_WRECK
Whirlpools are pixels coloured cyan, anywhere from #01FFFF to #EFFFFF. So red can be anywhere from 1-254 and green and blue have to be 255. The red component is used to match the whirlpool to another whirlpool the exact same colour in another image.
Tunnels (there is only one type of tunnel now), are like Whirlpools but in the range. #FFFF01 – #FFFFEF.
Feel free to download and mess with these images, and email them back to me :) Best ones will be used in the new universe.
Here’s North and South America… the mountains in North America are really wrong. I drew them late at night and was very tired. I’m sure you can do better :)