20th March 2013 7:49pm
Just uploaded a few fixes and tweaks:
- Ory Burrows fail really quickly sometimes. This is because they get destroyed by something on the other end.
- I’ve increased their health to 20,000 to make them last longer.
- Archers can turn into Riflemen on bridges now.
- If there is a Megalodon Eggs on a Whirlpools, now the Whirlpool is selected before the egg. So you cant use them to block Whirlpools.
- Increased the frequency that eggs spawn in prehistoric realms.
- Increased the number of small iron deposits found in risky realms.
- Added better descriptions to the FAQ for each resource.
- Removed auto-attack from Raptors, too many units with auto-attack turned on causes lag.
- Decreased Windmill electricity generation so they now take 22 days to empty instead of 11.
- Increased up Large Iron mine production, now 120 Iron per hour, 2x the speed of a small mine.
- Changed the unit shown on the preload pony to be one of 5 random units.