Castle & Keep changes are live!
Check the forum for the details about that:
Bascially you can now kill Keeps and Castles.
The way units fall down Tunnels and Stone Circles has changed. So there is now a slight random delay before units fall through them. This fixes an exploit that Rylandrc found, you can see what he was doing here:
New lobby realms will have matching names from now on. So you’ll get them in a set… Isle of Jewel, Mountain of Jewel, Sea of Jewel.
The list of user names doesnt automatically scroll to the bottom when a name is added or removed now. (thanks Avambo for that).
There’s a number in the general chat panel… that tells you how many people are in general chat.
And I fixed a bug with the new server where it was filling the hard drive with database log files.